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Dota 2

Dota 2

MOBA • 2013

Medium Settings

Tested with AMD Ryzen 7 9800X3D • DDR5-6000 MHz

Compiled by EMARQUE from independent reviews

Estimated frames per second (FPS)

Tested at Ultra High Settings

RTX 5090 32GB 250 FPS Shop PC
RTX 5070 Ti 16GB 236 FPS Shop PC
RTX 5070 12GB 209 FPS Shop PC
AMDRX 9070 XT 16GB 196 FPS Shop PC
RTX 5080 16GB 193 FPS Shop PC
AMDRX 9070 16GB 185 FPS Shop PC
RTX 5060 8GB GDDR7 152 FPS Shop PC
AMDRX 9060 XT 16GB 145 FPS Shop PC
120+ FPS (Excellent) 60-120 FPS (Great) 30-60 FPS (Playable) Below 30 FPS
Full results: every GPU at 1080p, 1440p and 4K
Dota 2, no ray tracing
GPU1080p1440p4K
RTX 5090 32GB 250 FPS 230 FPS 171 FPS
RTX 5070 Ti 16GB 236 FPS 191 FPS 143 FPS
RTX 5070 12GB 209 FPS 170 FPS 127 FPS
RX 9070 XT 16GB 196 FPS 159 FPS 118 FPS
RTX 5080 16GB 193 FPS 157 FPS 117 FPS
RX 9070 16GB 185 FPS 150 FPS 112 FPS
RTX 5060 8GB GDDR7 152 FPS 123 FPS 92 FPS
RX 9060 XT 16GB 145 FPS 118 FPS 88 FPS

Valve's free-to-play five-on-five MOBA, running on Source 2 since the Reborn rebuild. After more than a decade of updates it remains relatively light by 2026 standards, but team-fight chaos and the Source 2 visual pass mean a modern GPU still earns its keep at high refresh.

How demanding is Dota 2?

Dota 2 uses Source 2's deferred renderer with no ray tracing or DLSS — frame rate is dominated by your CPU and RAM, especially during five-on-five team fights with stacked particle effects. Visual settings scale gracefully from low-spec laptops to high-refresh desktops, and the engine reliably hits triple-digit frame rates on any current discrete GPU.

What GPU do you need for Dota 2?

Our estimates put the RTX 5060 above 150 FPS at 1080p; an RTX 5070 or Radeon RX 9070 XT comfortably clears 200 FPS at 1440p; the RTX 5080 and RTX 5090 sit above 170 FPS at native 4K. For a 240 Hz or higher Dota build, pair any EMARQUE gaming PC with a strong CPU — Dota leans on the processor more than the GPU.

Benchmark data is provided for general information purposes only. Results may vary depending on system configuration, drivers, in-game settings, and other factors. We make no warranties regarding accuracy or completeness and accept no obligation or liability for decisions made based on this data. All trademarks are property of their respective owners.